Super TransBall 2 for s60v3 symbian game free download
Name - Super TransBall 2 for s60v3
Category - leisure
Resolution - multi
Type - Symbian s60v3
Size - 623 KB
Rating - 2/5 from 28 ratings
Category - leisure
Resolution - multi
Type - Symbian s60v3
Size - 623 KB
Rating - 2/5 from 28 ratings
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653 downloads |
Description:
Ver v1.50, for Symbian
"Super Transball 2" is the sequel of "Transball" and "Transball 2", Inspired in THRUST type of games (and concretely in ZARA THRUSTA for the Amiga 500). In each level of Transball, the goal is to find the SPHERE, capture it and carry it to the upper part of the level. The main obstacle is the gravity, that impulses you towards the ground. But many other obstacles, canons, tanks, doors, etc. will try to make difficult your journey...
You can choose between three types of ships for acomplishing your goal:
Each one of the ships has its own characteristics:
- The SHADOW RUNNER is an extremely fast ship, and has "retro thrusters", that can often safe your life. The problem with this ship is that its weapons have nearly no destruction power, and thus, many shots are needed to kill each enemy (4 shots for a standard canon).
- The V-PANTHER 2 is the ship that you controlled in "Transball" and "Transball 2". Its a well balanced ship, it has medium speed, and medium powered weapons (2 shots to kill a standard canon).
- The X-TERMINATOR is an extremely powerfull ship. It can kill a standard canon with only one shot, but the main problem is that as it is heavy weighted, it cannot reach high speeds.
For beginners, I recomend to use V-PANTHER 2 or the X-TERMINATOR. And when you reach a master level controlling those ships, you can switch to the SHADOW RUNNER, that is a ship more difficult to control, but that has much more potential than the other two. Moreover, I do not recomend the SHADOW RUNNER to beginners...
Transball is not an easy game, so to pass the 15th level (the last one), you will need lots of practice!
Ver v1.50, for Symbian
"Super Transball 2" is the sequel of "Transball" and "Transball 2", Inspired in THRUST type of games (and concretely in ZARA THRUSTA for the Amiga 500). In each level of Transball, the goal is to find the SPHERE, capture it and carry it to the upper part of the level. The main obstacle is the gravity, that impulses you towards the ground. But many other obstacles, canons, tanks, doors, etc. will try to make difficult your journey...
You can choose between three types of ships for acomplishing your goal:
Each one of the ships has its own characteristics:
- The SHADOW RUNNER is an extremely fast ship, and has "retro thrusters", that can often safe your life. The problem with this ship is that its weapons have nearly no destruction power, and thus, many shots are needed to kill each enemy (4 shots for a standard canon).
- The V-PANTHER 2 is the ship that you controlled in "Transball" and "Transball 2". Its a well balanced ship, it has medium speed, and medium powered weapons (2 shots to kill a standard canon).
- The X-TERMINATOR is an extremely powerfull ship. It can kill a standard canon with only one shot, but the main problem is that as it is heavy weighted, it cannot reach high speeds.
For beginners, I recomend to use V-PANTHER 2 or the X-TERMINATOR. And when you reach a master level controlling those ships, you can switch to the SHADOW RUNNER, that is a ship more difficult to control, but that has much more potential than the other two. Moreover, I do not recomend the SHADOW RUNNER to beginners...
Transball is not an easy game, so to pass the 15th level (the last one), you will need lots of practice!