Instruction for Using a Slide Rule | Page 5

W. Stanley
the decimal point must be placed so as
to give 5.70, which is nearest to 5, the cube root of 125.
Example 42: cuberoot( .034 ) = .324
Since there is one zero between the decimal point and the first digit not
zero, we must set the indicator over 34 on the middle third of the K
scale. We read the result 324 on the D scale. The decimal point may be
placed as follows:
cuberoot( .034 ) = cuberoot( 34/1000 ) = 1/10 cuberoot( 34 )
The nearest perfect cube to 34 is 27, so our answer must be close to
one-tenth of the cube root of 27 or nearly 0.3. Therefore, we must place
the decimal point to give 0.324. A group of examples for practice in
extraction of cube root follows:
Example 43: cuberoot( 64 ) = 4 44: cuberoot( 8 ) = 2 45:
cuberoot( 343 ) = 7 46: cuberoot( .000715 ) = .0894 47:
cuberoot( .00715 ) = .193 48: cuberoot( .0715 ) = .415 49:
cuberoot( .516 ) = .803 50: cuberoot( 27.8 ) = 3.03 51: cuberoot( 5.49 )
= 1.76 52: cuberoot( 87.1 ) = 4.43

THE 1.5 AND 2/3 POWER
If the indicator is set over a given number on the A scale, the number
under the hair-line on the K scale is the 1.5 power of the given number.
If the indicator is set over a given number on the K scale, the number
under the hair-line on the A scale is the 2/3 power of the given number.
COMBINATIONS OF PROCESSES
A slide rule is especially useful where some combination of processes
is necessary, like multiplying 3 numbers together and dividing by a
third. Operations of this sort may be performed in such a way that the
final answer is obtained immediately without finding intermediate
results.
1. Multiplying several numbers together. For example, suppose it is
desired to multiply 4 * 8 * 6. Place the right-hand index of the C scale
over 4 on the D scale and set the indicator over 8 on the C scale. Now,
leaving the indicator where it is, move the slider till the right-hand
index is under the hairline. Now, leaving the slider where it is, move
the indicator until it is over 6 on the C scale, and read the result, 192,
on the D scale. This may be continued indefinitely, and so as many
numbers as desired may be multiplied together.
Example 53: 2.32 * 154 * .0375 * .56 = 7.54
2. Multiplication and division. Suppose we wish to do the following
example:
Example 54: (4 * 15) / 2.5 = 24
First divide 4 by 2.5. Set indicator over 4 on the D scale and move the
slider until 2.5 is under the hair-line. The result of this division, 1.6,
appears under the left-hand index of the C scale. We do not need to
write it down, however, but we can immediately move the indicator to
15 on the C scale and read the final result 24 on the D scale under the
hair-line. Let us consider a more complicated problem of the same
type:

Example 55: (30/7.5) * (2/4) * (4.5/5) * (1.5/3) = .9
First set indicator over 30 on the D scale and move slider until 7.5 on
the C scale comes under the hairline. The intermediate result, 4,
appears under the right-hand index of the C scale. We do not need to
write it down but merely note it by moving the indicator until the
hair-line is over the right-hand index of the C scale. Now we want to
multiply this result by 2, the next factor in the numerator. Since two is
out beyond the body of the rule, transfer the slider till the other
(left-hand) index of the C scale is under the hair-line, and then move
the indicator to 2 on the C scale. Thus, successive division and
multiplication is continued until all the factors have been used. The
order in which the factors are taken does not affect the result. With a
little practice you will learn to take them in the order which will require
the fewest settings. The following examples are for practice:
Example 56: (6/3.5) * (4/5) * (3.5/2.4) * (2.8/7) = .8
Example 57: 352 * (273/254) * (760/768) = 374
An alternative method of doing these examples is to proceed exactly as
though you were multiplying all the factors together, except that
whenever you come to a number in the denominator you use the CI
scale instead of the C scale. The reader is advised to practice both
methods and use whichever one he likes best.
3. The area of a circle. The area of a circle is found by multiplying
3.1416=PI by the square of
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