Homeburg Memories | Page 7

George Helgesen Fitch
three hundred and seventy-five blanks. Once I almost saw a big grain-elevator burn in a Western town. That is, I would have seen it, if I had looked out of my hotel window. But I'd run two miles to see a burning haystack in the afternoon, and I was so dead tired that I slept right through the performance that night. And once I did see a row of stores burn, back in Homeburg--at the distance of a mile. I was in school, and the teacher wouldn't dismiss us. By stretching my neck several feet I could just see the flames leaping over the trees, but that was all. Some of the bad boys sneaked out of the door, but I was a good boy, and waited one thousand years until school was out and the fire was ditto. I've never felt quite the same since toward either goodness or education.
Some men run faithfully to fires year after year and view a fine collection of burning beefsteaks and feverish chimneys and volcanic wood-sheds, while others stroll out after dinner in a strange city and spend a pleasant evening watching a burning oil-refinery make a Vesuvius look pale and sickly in comparison. Luck is distributed in a dastardly way, and as for myself I've quit trying. I don't run to fires at all any more. The big cities have fooled me long enough by sending out forty pieces of apparatus to smother a defective flue. I stay behind and watch the crowd. It's more amusing and not half so much work.
Of course in Homeburg it's different. You city people don't realize what a blessing the fire-fiend is to a small town. Fires mean a whole lot to us. They keep us from petrifying altogether during the dull seasons. And they don't have to be real fires, either. Any old alarm will do. Our fire-bell sounds just as terrible for a little brush fire as it would for a flaming powder-mill. It's an adventure merely to hear the thing. Take a winter night in the dull season after Christmas, for instance. You have begun to go to sleep right after supper. You've finished the job at nine o'clock, and by two A.M. you're sailing placidly southwest of Australia in a seagoing automobile.
Suddenly the pirate-ship in the rear, which you hadn't noticed before, slips up and begins potting away at you with a dull metallic boom. The auto slips its clutch, and the engine begins to clang and clatter, and somebody off behind a red-hot mountain in the distance begins ringing an enormous bell just as you slide downward into a crater of flame--and then you wake up entirely, and the fire-bell is going "clang-clang-clang-clang-clang," while below you hear the ringing crunch of your neighbor's feet on the cold snow, and outside the north window there is a red glare which may be either the end of the world or another exploded lamp in 'Bige Brinton's chicken-incubator; you won't know which until you have stabbed both feet into one pants-leg, crawled all over the cold floor for a missing sock, and run half a mile, double-reefing your nightshirt to keep it from trailing out from under your overcoat. That's what a fire-alarm means in Homeburg.
It's just as interesting in the daytime too. Imagine a summer afternoon in Homeburg about three o'clock. It's hotter than a simoon in the Sahara, and the aggregate business being done along Front Street is nineteen cents an hour. The nearest approach to life on the street is Sam McAtaw sitting in a shady spot on the edge of the sidewalk and leaning against a telephone-pole, sound asleep. You're sitting in your office chair, with your feet on the desk, dozing, when suddenly you hear footsteps outside. Whoever is making them is turning them out with great rapidity, and that in itself is novel enough to be interesting. The footsteps go by, and you look at their maker. It is Gibb Ogle surging up the walk and yanking his ponderous feet this way and that with tremendous energy. Nothing but a fire or a loose lion can make Gibb run, and you don't take any stock in the lion theory; so you tumble out after him.
By this time Sim Bone is on the street, and Harvey McMuggins is coming up behind, while half a dozen heads have suddenly sprouted from as many doorways. Your heart beats with suspense when Gibb comes to the town-hall corner. Hurrah! He's steering for the fire-house. You're overhauling him rapidly, and by a big sprint you beat out Clatt Sanderson, and grab one handle of the fire-bell ropes. Gibb grabs the other, and then you let her have it for all there is in you.
Did I say anything about Homeburg being asleep? Forget it.
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