and see how it was done.
To top the program, someone else might try to do the same thing with fewer instructions--a worthy endeavor, since there was so little room in the small "memory" of the computers of those days that not many instructions could fit into them, John McCarthy had once noticed how his graduate students who loitered around the 704 would work over their computer programs to get the most out of the fewest instructions, and get the program compressed so that fewer cards would need to be fed to the machine. Shaving off an instruction or two was almost an obsession with them. McCarthy compared these students to ski bums. They got the same kind of primal thrill from "maximizing code" as fanatic skiers got from swooshing frantically down a hill. So the practice of taking a computer program and trying to cut off instructions without affecting the outcome came to be called "program bumming," and you would often hear people mumbling things like "Maybe I can bum a few instructions out and get the octal correction card loader down to three cards instead of four."
McCarthy in 1959 was turning his interest from chess to a new way of talking to the computer, the whole new "language" called LISP. Alan Kotok and his friends were more than eager to take over the chess project. Working on the batch-processed IBM, they embarked on the gargantuan project of teaching the 704, and later the 709, and even after that its replacement the 7090, how to play the game of kings. Eventually Kotok's group became the largest users of computer time in the entire MIT computation center.
Still, working with the IBM machine was frustrating. There was nothing worse than the long wait between the time you handed in your cards and the time your results were handed back to you. If you had misplaced as much as one letter in one instruction, the program would crash, and you would have to start the whole process over again. It went hand in hand with the stifling proliferation of goddamn RULES that permeated the atmosphere of the computation center. Most of the rules were designed to keep crazy young computer fans like Samson and Kotok and Saunders physically distant from the machine itself. The most rigid rule of all was that no one should be able to actually touch or tamper with the machine itself. This, of course, was what those Signals and Power people were dying to do more than anything else in the world, and the restrictions drove them mad.
One priest--a low-level sub-priest, really--on the late-night shift was particularly nasty in enforcing this rule, so Samson devised a suitable revenge. While poking around at Eli's electronic junk shop one day, he chanced upon an electrical board precisely like the kind of board holding the clunky vacuum tubes which resided inside the IBM. One night, sometime before 4 A.M., this particular sub-priest stepped out for a minute; when he returned, Samson told him that the machine wasn't working, but they'd found the trouble--and held up the totally smashed module from the old 704 he'd gotten at Eli's.
The sub-priest could hardly get the words out. "W-where did you get that?"
Samson, who had wide green eyes that could easily look maniacal, slowly pointed to an open place on the machine rack where, of course, no board had ever been, but the space still looked sadly bare. The sub-priest gasped. He made faces that indicated his bowels were about to give out. He whimpered exhortations to the deity. Visions, no doubt, of a million-dollar deduction from his paycheck began flashing before him. Only after his supervisor, a high priest with some understanding of the mentality of these young wiseguys from the Model Railroad Club, came and explained the situation did he calm down.
He was not the last administrator to feel the wrath of a hacker thwarted in the quest for access.
* * *
One day a former TMRC member who was now on the MIT faculty paid a visit to the clubroom. His name was Jack Dennis. When he had been an undergraduate in the early 1950s, he had worked furiously underneath the layout. Dennis lately had been working a computer which MIT had just received from Lincoln Lab, a military development laboratory affiliated with the Institute. The computer was called the TX-0, and it was one of the first transistor-run computers in the world. Lincoln Lab had used it specifically to test a giant computer called the TX-2, which had a memory so complex that only with this specially built little brother could its ills be capably diagnosed. Now that its original job was over, the three-million-dollar TX-0 had been shipped over to the Institute on "long-term loan," and apparently no one at Lincoln Lab
Continue reading on your phone by scaning this QR Code
Tip: The current page has been bookmarked automatically. If you wish to continue reading later, just open the
Dertz Homepage, and click on the 'continue reading' link at the bottom of the page.