Hackers, Heroes of the Computer Revolution | Page 8

Steven Levy
Advance Chopper; Grungy, hairy, sprawling, Machine of the Point-Function Line-o-lite: They tell me you are wicked and I believe them; for I have seen your painted light bulbs under the lucite luring the system coolies . . . Under the tower, dust all over the place, hacking with bifur- cated springs . . . Hacking even as an ignorant freshman acts who has never lost occupancy and has dropped out Hacking the M-Boards, for under its locks are the switches, and under its control the advance around the layout, Hacking! Hacking the grungy, hairy, sprawling hacks of youth; uncabled, frying diodes, proud to be Switch-thrower, Fuze- tester, Maker of Routes, Player with Railroads, and Advance Chopper to the System.
Whenever they could, Samson and the others would slip off to the EAM room with their plug boards, trying to use the machine to keep track of the switches underneath the layout. Just as important, they were seeing what the electromechanical counter could do, taking it to its limit.
That spring of 1959, a new course was offered at MIT. It was the first course in programming a computer that freshmen could take. The teacher was a distant man with a wild shock of hair and an equally unruly beard--John McCarthy. A master mathematician, McCarthy was a classically absent-minded professor; stories abounded about his habit of suddenly answering a question hours, sometimes even days after it was first posed to him. He would approach you in the hallway, and with no salutation would begin speaking in his robotically precise diction, as if the pause in conversation had been only a fraction of a second, and not a week. Most likely, his belated response would be brilliant.
McCarthy was one of a very few people working in an entirely new form of scientific inquiry with computers. The volatile and controversial nature of his field of study was obvious from the very arrogance of the name that McCarthy had bestowed upon it: Artificial Intelligence. This man actually thought that computers could be SMART. Even at such a science-intensive place as MIT, most people considered the thought ridiculous: they considered computers to be useful, if somewhat absurdly expensive, tools for number-crunching huge calculations and for devising missile defense systems (as MIT's largest computer, the Whirlwind, had done for the early-warning SAGE system), but scoffed at the thought that computers themselves could actually be a scientific field of study, Computer Science did not officially exist at MIT in the late fifties, and McCarthy and his fellow computer specialists worked in the Electrical Engineering Department, which offered the course, No. 641, that Kotok, Samson, and a few other TRMC members took that spring.
McCarthy had started a mammoth program on the IBM 704--the Hulking Giant--that would give it the extraordinary ability to play chess. To critics of the budding field of Artificial Intelligence, this was just one example of the boneheaded optimism of people like John McCarthy. But McCarthy had a certain vision of what computers could do, and playing chess was only the beginning.
All fascinating stuff, but not the vision that was driving Kotok and Samson and the others. They wanted to learn how to WORK the damn machines, and while this new programming language called LISP that McCarthy was talking about in 641 was interesting, it was not nearly as interesting as the act of programming, or that fantastic moment when you got your printout back from the Priesthood--word from the source itself!--and could then spend hours poring over the results of the program, what had gone wrong with it, how it could be improved. The TMRC hackers were devising ways to get into closer contact with the IBM 704, which soon was upgraded to a newer model called the 709. By hanging out at the computation center in the wee hours of the morning, and by getting to know the Priesthood, and by bowing and scraping the requisite number of times, people like Kotok were eventually allowed to push a few buttons on the machine, and watch the lights as it worked.
There were secrets to those IBM machines that had been painstakingly learned by some of the older people at MIT with access to the 704 and friends among the Priesthood. Amazingly, a few of these programmers, grad students working with McCarthy, had even written a program that utilized one of the rows of tiny lights: the lights would be lit in such an order that it looked like a little ball was being passed from right to left: if an operator hit a switch at just the right time, the motion of the lights could be reversed--Computer Ping-Pong! This obviously was the kind of thing that you'd show off to impress your peers, who would then take a look at the actual program you had written
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