Ludo Parchis & Friends 130x130 java game free download
Name - Ludo Parchis & Friends
Category - LogicTouchscreen
Resolution - 130x130
Type - jar
Size - 90 KB
Rating - 2/5 from 28 ratings
Category - LogicTouchscreen
Resolution - 130x130
Type - jar
Size - 90 KB
Rating - 2/5 from 28 ratings
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Description:
E a unique opportunity to play in this wonderful game in a completely fantastic version. Choose the number of the players, the type of field (classic, top, magic) and the type of unit: Knight, Paladin, Mage or Orc. You can play it not only with acomputer - but also with your friends on one device!
This is a very dynamic and funny game. It is considered a national one in Germany, and even a commemorative postage stamp was issued featuring the family playing the game.
Ludo rules:
Each player on the playing field has a space to start- the base in the corner of the field; exit from the base (the first major color cell); a place for finishing is a color track. The aim of the game: to bring your chips into the house first. The chips are moving counter-clockwise from the exit of the base and along the general path to get to their house - the colored cells.
Before the game starts, all players pu their chips in the corners of the playing field in the bases according to their color.
Then the players players throw the dice taking turns. Who was the first to throw "six", starts the game and puts his chip at the start. Only in case of getting "six" one can display the next piece to the overall track. Also number 6 on the dice gives you an extra move. The player can choose whether he will make moves with the existing chips or bring one more piece into the game.
The movement of chips on the game board comes in a clockwise direction. The chips of other players can be outrun (you can jump over them). If your chip comes in a single cell with a chip of your rival, the rival chip is returned to its original position - to the base and waits for the next six there,to enter the game again.
To ensure that your chip got home (to the color track), you need to show the correct number on the dice that is equal to a number of steps to a free cell in the house.
The winner is the first person,who leads all his chips back.
There is one more version of the rules in this game with a "block" (doubling). This is when one player gets an opportunity, in case of throwing the dice, to set up two of his chips in a single cell - it can block the passage and other players can not jump over the cell until one of their chips leaves it.
E a unique opportunity to play in this wonderful game in a completely fantastic version. Choose the number of the players, the type of field (classic, top, magic) and the type of unit: Knight, Paladin, Mage or Orc. You can play it not only with acomputer - but also with your friends on one device!
This is a very dynamic and funny game. It is considered a national one in Germany, and even a commemorative postage stamp was issued featuring the family playing the game.
Ludo rules:
Each player on the playing field has a space to start- the base in the corner of the field; exit from the base (the first major color cell); a place for finishing is a color track. The aim of the game: to bring your chips into the house first. The chips are moving counter-clockwise from the exit of the base and along the general path to get to their house - the colored cells.
Before the game starts, all players pu their chips in the corners of the playing field in the bases according to their color.
Then the players players throw the dice taking turns. Who was the first to throw "six", starts the game and puts his chip at the start. Only in case of getting "six" one can display the next piece to the overall track. Also number 6 on the dice gives you an extra move. The player can choose whether he will make moves with the existing chips or bring one more piece into the game.
The movement of chips on the game board comes in a clockwise direction. The chips of other players can be outrun (you can jump over them). If your chip comes in a single cell with a chip of your rival, the rival chip is returned to its original position - to the base and waits for the next six there,to enter the game again.
To ensure that your chip got home (to the color track), you need to show the correct number on the dice that is equal to a number of steps to a free cell in the house.
The winner is the first person,who leads all his chips back.
There is one more version of the rules in this game with a "block" (doubling). This is when one player gets an opportunity, in case of throwing the dice, to set up two of his chips in a single cell - it can block the passage and other players can not jump over the cell until one of their chips leaves it.