The Wonder Island Boys | Page 2

Roger Thompson Finlay
The two boats sent ashore. Signs to indicate that people lived on the island. Reminiscences of the Yaks and bears. The discovery of coffee trees. The wild variety. Identity of vegetation in widely-separated countries.
VI. DISCOVERY OF THE ISLAND AND EXPLORATIONS Page 75
Return to the landing. John's advice. Surveying the island. The cardinal points of the compass. Laying out the coast line by triangulation. What measurement of angles means. Transferring the angles to paper. Making plans by means of a scale. Proportionate lengths of the different limbs of the angles. The shore line to the south. Instructions to Sutoto. The party to explore the interior. Starting on their mission. The equipment of the party. The spears, and bolos. The camera and field glasses. Amazing tropical vegetation and fruit. Stone hatchet found. Independent exploits of the boys. Temporary separation. Disappearance of George. A pistol shot in the distance. The search. Evidences of a scuffle. George's tracks found. The footprints of natives. Muro scouting in the direction of the natives. The runner to the ship. The Pioneer sailing away. The new landing place. Uraso advised of the capture.
VII. CAPTURE OF GEORGE BY THE NATIVES Page 89
George's capture. Hearing John's whistle. Firing the gun. The surprise of the natives. Rendered unconscious. He recovers. Sees his gun and glasses in the hands of the natives. Discovers that his revolver is still in his pocket. The natives see him trying to discover the time by his watch. The fight of the savages for the watch. George's determination to escape. The natives discover the revolver. He surprises the natives by explaining the knife and glasses. While explaining the glasses accidentally discovers the ocean in the distance. The matchsafe. Discovers the village. Tries to escape before reaching there. Planning the details. Surprised at the appearance of another party. All hope lost. A powerful Chief. George and the Chief. Investigating George's belongings. How George unwittingly told the Chief about the gun and glasses. The Chief arrests the captors. George explains the weapons. Returns the revolver to George. Invites him to the village. In the home of the Chieftain. Description of the "Palace."
VIII. FIGHT OF THE NATIVES FOR THE TRINKETS Page 102
Scouting. Muro's work. The first traces. Arrival of Uraso. His grief at the news. The conference. John and party march to the east. Finding George's chain. Evidences of a struggle. Determining the number of enemies by the footprints. Reading characters by feet. How people are distinguished. Observing peculiarities of actions. Estimating the number of natives in the party which captured George. Discovering the Chief's footmarks. Judging of the safety of George by the marks of the feet. Uraso discovers the tree where George exhibited the power of the bullet to the Chief. Inferences as to the characters of the natives who captured George. The trinkets and buttons of more importance to the savages than the person of the captive. Power as the great factor with savages. Why right is might.
IX. THE GIANT CHIEF AND HIS "PALACE" Page 113
The Chief interested in George's belongings. Discovery of a ship's chair. The matchsafe in the Chief's hands. The imitative quality. The first meal. The peculiar knives and forks. The Chief's capacity for food. The character of the meal. The siesta after the meal. George's opportunity. Stealing from the Chief's house. The daughter of the Chief. Wandering from the Chief's house. His midnight sleep from exhaustion. The watchers at his bedside. Finding the soap plant. Breakfast. Absence of the Chief. George's suspicions. Follows the Chief. The appearance of John and Harry. The meeting. George introduces the party to the Chief. Uraso and Muro able to converse with the Chief. George's story. "The Palace." The village. The feast.
X. PECULIARITIES OF THE NATIVE TRIBE Page 125
How the feast was served. John relates the story of the boys to the Chief. The Chief interested in the wonderful ship. The story of the island. The runner to the ship. No Krishnos on the islands. Sutoto sees the runners. Sails for the village. The Chief does not believe in a great spirit. His philosophy. Strength is the only right. No caves on the island. Disappointment of the boys. Bad people to the north. Their own kin, but convicts. Stealing and lying the only crimes. No crime to steal from each other, only from the Chief. The sun as a great Chief. The coming of the ship. The natives on the seashore. Casting of the anchor. Sutoto sees the Chief's daughter. George's captors on the way to the convict colony. Intercession on the part of the boys. The food at the banquet. The natives' aversion to fish. Snake worshippers. Witch doctors. The bad god Baigona. Peculiar ideas of right and wrong among the natives. The survey of the southern part of the island. Triangulation from the mast of a
Continue reading on your phone by scaning this QR Code

 / 75
Tip: The current page has been bookmarked automatically. If you wish to continue reading later, just open the Dertz Homepage, and click on the 'continue reading' link at the bottom of the page.