The Prince and Betty | Page 4

Pelham Grenville Wodehouse
scheme. Before his arrival, Mervo had been an island of dreams and slow movement and putting things off till to-morrow. The only really energetic thing it had ever done in its whole history had been to expel his late highness, Prince Charles, and change itself into a republic. And even that had been done with the minimum of fuss. The Prince was away at the time. Indeed, he had been away for nearly three years, the pleasures of Paris, London and Vienna appealing to him more keenly than life among his subjects. Mervo, having thought the matter over during these years, decided that it had no further use for Prince Charles. Quite quietly, with none of that vulgar brawling which its neighbor, France, had found necessary in similar circumstances, it had struck his name off the pay-roll, and declared itself a republic. The royalist party, headed by General Poineau, had been distracted but impotent. The army, one hundred and fifteen strong, had gone solid for the new regime, and that had settled it. Mervo had then gone to sleep again. It was asleep when Mr. Scobell found it.
The financier's scheme was first revealed to M. d'Orby, the President of the Republic, a large, stout statesman with even more than the average Mervian instinct for slumber. He was asleep in a chair on the porch of his villa when Mr. Scobell paid his call, and it was not until the financier's secretary, who attended the seance in the capacity of interpreter, had rocked him vigorously from side to side for quite a minute that he displayed any signs of animation beyond a snore like the growling of distant thunder. When at length he opened his eyes, he perceived the nightmare-like form of Mr. Scobell standing before him, talking. The financier, impatient of delay, had begun to talk some moments before the great awakening.
"Sir," Mr. Scobell was saying, "I gotta proposition to which I'd like you to give your complete attention. Shake him some more, Crump. Sir, there's big money in it for all of us, if you and your crowd'll sit in. Money. _Lar' monnay_. No, that means change. What's money, Crump? _Arjong_? There's arjong in it, Squire. Get that? Oh, shucks! Hand it to him in French, Crump."
Mr. Secretary Crump translated. The President blinked, and intimated that he would hear more. Mr. Scobell relighted his cigar-stump, and proceeded.
"Say, you've heard of Moosieer Blonk? Ask the old skeesicks if he's ever heard of Mersyaw Blonk, Crump, the feller who started the gaming-tables at Monte Carlo."
Filtered through Mr. Crump, the question became intelligible to the President. He said he had heard of M. Blanc. Mr. Crump caught the reply and sent it on to Mr. Scobell, as the man on first base catches the ball and throws it to second.
Mr. Scobell relighted his cigar.
"Well, I'm in that line. I'm going to put this island on the map just like old Doctor Blonk put Monte Carlo. I've been studying up all about the old man, and I know just what he did and how he did it. Monte Carlo was just such another jerkwater little place as this is before he hit it. The government was down to its last bean and wondering where the Heck its next meal-ticket was coming from, when in blows Mr. Man, tucks up his shirt-sleeves, and starts the tables. And after that the place never looked back. You and your crowd gotta get together and pass a vote to give me a gambling concession here, same as they did him. Scobell's my name. Hand him that, Crump."
Mr. Crump obliged once more. A gleam of intelligence came into the President's dull eye. He nodded once or twice. He talked volubly in French to Mr. Crump, who responded in the same tongue.
"The idea seems to strike him, sir," said Mr. Crump.
"It ought to, if he isn't a clam," replied Mr. Scobell. He started to relight his cigar, but after scorching the tip of his nose, bowed to the inevitable and threw the relic away.
"See here," he said, having bitten the end off the next in order; "I've thought this thing out from soup to nuts. There's heaps of room for another Monte Carlo. Monte's a dandy place, but it's not perfect by a long way. To start with, it's hilly. You have to take the elevator to get to the Casino, and when you've gotten to the end of your roll and want to soak your pearl pin, where's the hock-shop? Half a mile away up the side of a mountain. It ain't right. In my Casino there's going to be a resident pawnbroker inside the building, just off the main entrance. That's only one of a heap of improvements. Another is that my Casino's scheduled to be a
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