too keyed up and excited to rest easily. But as soon as the scores began to mount and eliminations cut into their ranks, there was complete silence after dark. Particularly so on this last night, when only two of the little cubicles were occupied, the thousands of others standing with dark, empty doors.
Angry words had dragged Brion from a deep and exhausted sleep. The words were whispered but clear--two voices, just outside the thin metal of his door. Someone spoke his name.
"... Brion Brandd. Of course not. Whoever said you could was making a big mistake and there is going to be trouble--"
"Don't talk like an idiot!" The other voice snapped with a harsh urgency, clearly used to command. "I'm here because the matter is of utmost importance, and Brandd is the one I must see. Now stand aside!"
"The Twenties--"
"I don't give a damn about your games, hearty cheers and physical exercises. This is important, or I wouldn't be here!"
The other didn't speak--he was surely one of the officials--and Brion could sense his outraged anger. He must have drawn his gun, because the intruder said quickly, "Put that away. You're being a fool!"
"Out!" was the single snarled word of the response. There was silence then and, still wondering, Brion was once more asleep.
"Ten seconds."
The voice chopped away Brion's memories and he let awareness seep back into his body. He was unhappily conscious of his total exhaustion. The month of continuous mental and physical combat had taken its toll. It would be hard to stay on his feet, much less summon the strength and skill to fight and win a touch.
"How do we stand?" he asked the handler who was kneading his aching muscles.
"Four-four. All you need is a touch to win!"
"That's all he needs too," Brion grunted, opening his eyes to look at the wiry length of the man at the other end of the long mat. No one who had reached the finals in the Twenties could possibly be a weak opponent, but this one, Irolg, was the pick of the lot. A red-haired mountain of a man, with an apparently inexhaustible store of energy. That was really all that counted now. There could be little art in this last and final round of fencing. Just thrust and parry, and victory to the stronger.
Brion closed his eyes again and knew the moment he had been hoping to avoid had arrived.
Every man who entered the Twenties had his own training tricks. Brion had a few individual ones that had helped him so far. He was a moderately strong chess player, but he had moved to quick victory in the chess rounds by playing incredibly unorthodox games. This was no accident, but the result of years of work. He had a standing order with off-planet agents for archaic chess books, the older the better. He had memorized thousands of these ancient games and openings. This was allowed. Anything was allowed that didn't involve drugs or machines. Self-hypnosis was an accepted tool.
It had taken Brion over two years to find a way to tap the sources of hysterical strength. Common as the phenomenon seemed to be in the textbooks, it proved impossible to duplicate. There appeared to be an immediate association with the death-trauma, as if the two were inextricably linked into one. Berserkers and juramentados continue to fight and kill though carved by scores of mortal wounds. Men with bullets in the heart or brain fight on, though already clinically dead. Death seemed an inescapable part of this kind of strength. But there was another type that could easily be brought about in any deep trance--hypnotic rigidity. The strength that enables someone in a trance to hold his body stiff and unsupported except at two points, the head and heels. This is physically impossible when conscious. Working with this as a clue, Brion had developed a self-hypnotic technique that allowed him to tap this reservoir of unknown strength--the source of "second wind," the survival strength that made the difference between life and death.
It could also kill--exhaust the body beyond hope of recovery, particularly when in a weakened condition as his was now. But that wasn't important. Others had died before during the Twenties, and death during the last round was in some ways easier than defeat.
Breathing deeply, Brion softly spoke the auto-hypnotic phrases that triggered the process. Fatigue fell softly from him, as did all sensations of heat, cold and pain. He could feel with acute sensitivity, hear, and see clearly when he opened his eyes.
With each passing second the power drew at the basic reserves of life, draining it from his body.
When the buzzer sounded he pulled his foil from his second's startled grasp, and ran forward. Irolg had barely time to grab up his own weapon and parry Brion's
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