as to secure a position from which they can "skin the ring."
Dabsters are little squares of cloth or skin laid under the knuckles when playing to keep them from being cut by constant contact with the hard ground.
Marble Bag saves pockets and explains itself.
According to quality, marbles are known as "agates," "crystals," "chinas," "alleys," "potteries," and "commies," or the cheapest and least prized.
The three great essentials of the game are the boys, the marbles, and suitable ground.
The marble is shot from the hollow of the crooked index finger, and projected by the thumb. Good shooting is often done in this way, but the most expert shots place the marble on the point of the index finger, and project it with a firmer grip of the thumb. This method is more difficult to acquire, but it pays as does everything that requires practice and effort. A good player, as in billiards, can make his taw carom for position, or he can make it remain stationary, while the marble struck shoots away in a straight line.
SOME GOOD GAMES
A boy can practice the above, and I would advise him to do so, but it takes at least two boys to make a game--just as it takes two to make a quarrel, and you must never be one of the latter. Just here let me say that the boy who loses his temper, or who has not the manhood to accept defeat in the right spirit, does not make a desirable friend or playmate, for if he cannot conquer himself he is unfit to contest in the sports of youth or in the business of maturer years.
FAT
Fat is one of our oldest and simplest marble games. It is played in this way: Make a ring eighteen inches or two feet in diameter; ten feet back draw or scratch a taw line to shoot from. If four boys are playing, each places a marble, as indicated, or if there are more players the marbles are placed at equal distances about the ring. The order of the play having been decided on, by shooting or rolling towards the taw line, the nearness to which decides the question, number one shoots for the ring, and if he knocks out a marble, he shoots again from where his taw rests, and so keeps on until he has missed. Number two knuckles down at the taw line and shoots, as did number one. If the first taw is within range, he can shoot at that, and if he hits it, then number one must hand number two all the ducks he has knocked from the ring. If number two can hit number one's taw again, then number one is killed, and must retire from that game.
When number two misses, the next in order shoots, either at the ring or at the line taw, and so the game proceeds till all the marbles are knocked out, or all but the last player are killed. In the second game, the first man killed is the last to shoot, and so they take turns in the order of their defeat This game is the more fascinating for its uncertainty, for often the last player knocks out the taw of one who so far has been getting all the ducks, and he gets credit for his score.
FOLLOWINGS
can hardly be called a game. It is played by two boys--usually when they have more important business on hand; the first boy shoots in the direction both are traveling; the second follows, and whenever one chances to be hit it counts one for the shooter.
KNUCKS
In this game, one boy, called "Knucks," takes a small marble between his knuckles, then places the clenched hand on the ground. The other player knuckles down at the taw line, four or five feet away, and shoots--he must not roll--at the marble held by the other. Every time the "Knucks" marble is hit, it counts one for the shooter; each time he misses in the three shots, it counts an additional shot for "Knucks" when it comes his turn.
THE LONG RING
About eight or nine feet from the taw line make an elongated ring, composed of two sections of a circle, crossing each other. Draw a circle down the center of the long ring, and on this place the marbles. If there are only two players, then each lays a duck at the intersection of the curves. Each additional player adds a duck to the line.
Where there are only two players, the first is sure to "sneak," that is, to roll his taw so that it will rest near one of the marbles in the ring. If number two hits number one, and so kills him, he wins the game, but if there are more than two in the game, number one
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