but if the boy behind her touches her before she leaves the
seat, she cannot go. Each boy has to keep his eye on the one who is
winking and on the girl in his chair, for if he is not watching, she may
escape before he has time to touch her, and then it is his turn to do the
winking and get a girl for his chair.
If the winking is done quickly it adds to the interest of the game. No
boy can keep hold of a girl all the time; he must only touch her when
she starts to leave her place, and then if she is beyond arm's length, he
cannot call her back.
DOUBLE TAG.
The children stand in pairs, one behind the other, in the form of a circle,
all facing the center.
Two of them are out, one who runs away, and the other who tries to
catch him. The one who is running away may place himself in front of
any couple for safety and he cannot be tagged, but the child at the end
of the trio must run, and if he is caught before he can stand in front of
another couple, he is the catcher and pursues the other child.
PUSS IN THE CORNER.
All the children except one stand in corners, or in any fixed stations if
there are not enough corners to go around. The one who is out stands in
the middle to represent "Puss." The players then beckon to each other
one at a time saying, "Here, puss, puss," and run and change places
with the one who is called.
Puss tries to get one of the vacant places. If she succeeds, the child who
is left out is "Puss," until she manages to obtain a place.
I HAVE A BASKET.
One child begins by saying: "I have a basket." The one to his left says:
"What is in it?" The first one replies with the name of some article
beginning with "a," as "apples."
No. 2 says: "I have a basket," and the next one to him says: "What is in
it?" No. 2 replies: "Apples and bananas," (or some other word
beginning with "b").
No. 3 says: "I have a basket." No. 4 asks the same question as before
and No. 3 responds with "Apples, bananas, and cats," and so on, each
in turn repeating what the others have said, and adding another article,
which commences with the next letter of the alphabet. Whoever forgets
what the other articles were must pay a forfeit. Thus it continues until
the last one has named all the articles in order, and ended with "z".
STILL POND, NO MORE MOVING.
All the children form a circle, joining hands. One is blindfolded, given
a cane, and stands in the middle of the circle.
The children march around her, going fast or slowly until she taps on
the floor three times with the cane and says: "Still pond, no more
moving." The children drop hands, and remain perfectly still, right
where they are.
The one in the middle feels her way toward the children, holding the
cane in front of her. The first child who is touched with the cane must
take hold of it. The blindfolded one says, "Grunt like a pig," and the
one holding the cane must grunt, disguising her voice if possible. If the
blindfolded one guesses who she is, they exchange places, and the
game goes on as before, but if she fails, she has another turn and may
tell the player to "Bark like a dog" or "Mew like a cat" until she guesses
the right one.
RING ON A STRING.
Slip a ring on a long piece of string having the ends knotted together.
The players stand in a circle and the string passes through their closed
hands. Each makes the motions of passing something.
The ring circulates from one to another, while a player in the middle
tries to find it. As soon as the ring is found, the person in whose hands
it was takes his place, and the ring is passed as before.
HUNT THE SLIPPER.
All the children except one sit on the floor in a circle, with their knees
raised. The one left out brings a slipper, and handing it to one child
says:
"Cobbler, cobbler, mend my shoe, Get it done by quarter-past two."
He walks to the other side of the room and in a minute comes back and
asks if the shoe is done. In the meantime the slipper is being passed
from one to the other, under their knees.
The child who is asked if the slipper is done says she thinks her
neighbor has it, the neighbor
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