FPC Bench java app free download
Name - FPC Bench
Category - systemtools
Resolution - multi
Type - jar
Size - 451 KB
Rating - 2/5 from 64 ratings
Category - systemtools
Resolution - multi
Type - jar
Size - 451 KB
Rating - 2/5 from 64 ratings
Rate this app: | |
899 downloads |
Description:
Ver v3.0.1, for j2me
FPC Bench is a java benchmark to test and compare the performance of a phone with others phones.
FPC Bench is a java benchmark to test and compare the performance of a phone with other phones. Differently from other benchmark, FPC Bench results is not influenced from screen resolution, this is a good way to get more reliable result.
FPC Bench is a complete test tool to test performance and features.
- CPU/Memory benchmark (single threaded and multi threaded)
- GPU Graphics Benchmark
Low level, one spotlight.
Low level, two spotlights, textured.
Simple mesh, directional light.
Simple mesh, UV-Mapping, Catmull-Clark.
Perspective correction, ambient light.
Complex mesh, dynamic ligthing.
Complex mesh, multitexturing.
Particles simulation, dynamic lighting.
- NetMeter benchmark (GPRS, EDGE, UMTS, HSDPA speed)
- Check for total heap memory size
- Check for free heap memory size
- Check for full screen's maximum resolution in a Java canvas
- Check for double buffering
- Check for RMS size
- Check for RMS speed (external/internal memory speed)
- Check for available profile/configuration
Check for the latest APIs:
JSR 75: File System access API.
JSR 82: Bluetooth/OBEX API.
JSR 118: Mobile Information Device Profile API.
JSR 120: Wireless Messaging API (WMA 1.1).
JSR 135: Multimedia API (MMAPI)
JSR 139: Connected Limited Device Configuration 1.1
JSR 172: Wev service specification.
JSR 177: Security and Truste Services API.
JSR 179: Location API.
JSR 180: SIP API.
JSR 184: Mobile 3D Graphics.
JSR 185: Java Tech for Wireless Industry API.
JSR 205: Wireless Messaging API (WMA 2.0).
JSR 209: Advanced graphics and user interface.
JSR 211: Content Handler API.
JSR 226: Scalable 2D vector graphics for JavaME.
JSR 229: Payment API.
JSR 234: Advanced Multimedia API.
JSR 238: Mobile internationalization API.
JSR 239: Java binding for OpenGL ES.
JSR 248: MSA Umbrella.
JSR 248: Fully featured MSA.
JSR 256: Mobile Sensor API.
JSR 257: Contactless communication API.
Check for real time 3D graphics features:
maxLights.
maxSpriteCropDimension.
maxTextureDimension.
maxTransformsPerVertex.
maxViewportDimension.
numTextureUnits.
Antialiasing.
Dithering.
LocalCameraLighting.
Mipmapping.
PerspectiveCorrection.
TrueColor.
Changelog
What's new in FPC Bench 3.0.1:
· Improved compatibility in 3D tests: FPC Bench now uses a workaround to improve the compatibility of the 3D tests on some buggy phones.
What's new in FPC Bench 3.0:
Added a new exciting 3D Benchmark for CPU and 3D hardware acceleration:
· Low level, one spotlight.
· Low level, two spotlights, textured.
· Simple mesh, directional light.
· Simple mesh, UV-Mapping, Catmull-Clark.
· Perspective correction, ambient light.
· Complex mesh, dynamic ligthing.
· Complex mesh, multitexturing.
· Particles simulation, dynamic lighting.
· One version for all phones: MIDP2.0 and Symbian60 versions have been dismissed. The new unified version is now able to run on both platforms.
· New User Interface: FPC Bench now uses contextual menus to improve usability.
· Added a Saved Results section: From now on every time you launch a test, FPC Bench will store your test result in the Saved Results section. Use this features to run as much tests as you can and then upload them to our database.
· Improved NetMeter accuracy: NetMeter is now able to test your GPRS/EDGE/UMTS/HSDPA/HSUPA/WIFI connection speed in kbps (kilobit) and KB/sec (kilobyte) transfer rate.
· Added a choicegroup in NetMeter: This choicegroup let you choose to select downloa
Ver v3.0.1, for j2me
FPC Bench is a java benchmark to test and compare the performance of a phone with others phones.
FPC Bench is a java benchmark to test and compare the performance of a phone with other phones. Differently from other benchmark, FPC Bench results is not influenced from screen resolution, this is a good way to get more reliable result.
FPC Bench is a complete test tool to test performance and features.
- CPU/Memory benchmark (single threaded and multi threaded)
- GPU Graphics Benchmark
Low level, one spotlight.
Low level, two spotlights, textured.
Simple mesh, directional light.
Simple mesh, UV-Mapping, Catmull-Clark.
Perspective correction, ambient light.
Complex mesh, dynamic ligthing.
Complex mesh, multitexturing.
Particles simulation, dynamic lighting.
- NetMeter benchmark (GPRS, EDGE, UMTS, HSDPA speed)
- Check for total heap memory size
- Check for free heap memory size
- Check for full screen's maximum resolution in a Java canvas
- Check for double buffering
- Check for RMS size
- Check for RMS speed (external/internal memory speed)
- Check for available profile/configuration
Check for the latest APIs:
JSR 75: File System access API.
JSR 82: Bluetooth/OBEX API.
JSR 118: Mobile Information Device Profile API.
JSR 120: Wireless Messaging API (WMA 1.1).
JSR 135: Multimedia API (MMAPI)
JSR 139: Connected Limited Device Configuration 1.1
JSR 172: Wev service specification.
JSR 177: Security and Truste Services API.
JSR 179: Location API.
JSR 180: SIP API.
JSR 184: Mobile 3D Graphics.
JSR 185: Java Tech for Wireless Industry API.
JSR 205: Wireless Messaging API (WMA 2.0).
JSR 209: Advanced graphics and user interface.
JSR 211: Content Handler API.
JSR 226: Scalable 2D vector graphics for JavaME.
JSR 229: Payment API.
JSR 234: Advanced Multimedia API.
JSR 238: Mobile internationalization API.
JSR 239: Java binding for OpenGL ES.
JSR 248: MSA Umbrella.
JSR 248: Fully featured MSA.
JSR 256: Mobile Sensor API.
JSR 257: Contactless communication API.
Check for real time 3D graphics features:
maxLights.
maxSpriteCropDimension.
maxTextureDimension.
maxTransformsPerVertex.
maxViewportDimension.
numTextureUnits.
Antialiasing.
Dithering.
LocalCameraLighting.
Mipmapping.
PerspectiveCorrection.
TrueColor.
Changelog
What's new in FPC Bench 3.0.1:
· Improved compatibility in 3D tests: FPC Bench now uses a workaround to improve the compatibility of the 3D tests on some buggy phones.
What's new in FPC Bench 3.0:
Added a new exciting 3D Benchmark for CPU and 3D hardware acceleration:
· Low level, one spotlight.
· Low level, two spotlights, textured.
· Simple mesh, directional light.
· Simple mesh, UV-Mapping, Catmull-Clark.
· Perspective correction, ambient light.
· Complex mesh, dynamic ligthing.
· Complex mesh, multitexturing.
· Particles simulation, dynamic lighting.
· One version for all phones: MIDP2.0 and Symbian60 versions have been dismissed. The new unified version is now able to run on both platforms.
· New User Interface: FPC Bench now uses contextual menus to improve usability.
· Added a Saved Results section: From now on every time you launch a test, FPC Bench will store your test result in the Saved Results section. Use this features to run as much tests as you can and then upload them to our database.
· Improved NetMeter accuracy: NetMeter is now able to test your GPRS/EDGE/UMTS/HSDPA/HSUPA/WIFI connection speed in kbps (kilobit) and KB/sec (kilobyte) transfer rate.
· Added a choicegroup in NetMeter: This choicegroup let you choose to select downloa